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AI Insights · Timothy · April 2022

Top 5 2D Realistic Games on Android in Czech Republic Q1 2022

In Q1 2022, the top 5 2D realistic games on Android in the Czech Republic showed varied performance in downloads, revenue, and active users, with notable trends for each app.

Top 5 2D Realistic Games on Android in Czech Republic Q1 2022

In Q1 2022, the top 5 2D realistic games on the Android platform in the Czech Republic showcased diverse trends in weekly downloads, revenue, and active users. Here's a detailed look at their performance:

Love Choice from MY.GAMES B.V. saw its weekly revenue start modestly but reached a peak of approximately $6.1K in the week of February 21. Weekly downloads surged in late January, peaking at around 16.6K, and maintained a steady rate of around 6.5K to 10K in March. The game also experienced significant growth in active users, peaking at approximately 37.5K in the last week of January.

Vector by NEKKI showed a noticeable increase in weekly downloads in late February, reaching up to 15.6K. The active users mirrored this trend, peaking at around 24.3K in the same week. Revenue also saw a gradual increase, peaking at $87 in the week of February 28.

Block Sudoku Woody Puzzle Game from Oakever Games maintained a consistent revenue stream, with weekly earnings hovering between $70 and $175 throughout the quarter. Downloads remained steady, averaging around 4K per week. Active users showed a slight increase, peaking at approximately 54K in mid-March.

Evony: The King's Return from TG Inc. experienced strong weekly revenue, initially peaking at around $5.3K in early January and maintaining around $3.1K to $5.2K throughout the quarter. Downloads saw a decline from early January's 4.1K to approximately 2.4K by the end of March. Active users also showed a downward trend, decreasing from 13.1K in late December to around 11.4K by the end of March.

Train Simulator: Railroad Game by Azur Interactive Games Limited saw its highest weekly downloads in early January with about 6.9K, before declining to around 644 by the end of March. Active users peaked at approximately 12.1K in late January and dropped to around 3.3K by the end of the quarter. Revenue remained relatively low, peaking at $79 in late January.

These insights, derived from Sensor Tower data, provide a snapshot of the performance of these top 2D realistic games. For more in-depth analysis and additional insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022